Wednesday, August 02, 2006


Were-snakes are reptilian shapeshifters. Alphas are almost always female and it is rare to find a male alpha, but it has happened. When those rarities do hapen, they are highly prized as potential sires of children, for it helps to assure that the offspring will be alphas as well. Their origins may hail back to the ancient Minoans with their snake goddess and sensual culture. Their Leaders are called Archons, and can be either male or female though they are normally female, other female alphas are Basilissa or Basilissas if plural, while Betas are Defteros and Omegas are Diarkos and they refer to themselves as a group of Ophidians. Male Alphas are called Basilias or Basilios (pl) and the head of a family is the Matriarch.

Their culture is a meritocracy with Matriarchal overtones. Children are birthed and then raised in a creche and they do not form permanent attachments or take mates the way other groups do. As snakes they mate seasonally, sometimes in groups. While the children are raised in a créche, their mothers often do take an interest in them, and bloodlines are carefully written down and tracked to prevent to much interbreeding. They are considered adult at the age of 16 and at that time are welcome to participate in 'family' gatherings and such things.

As humans they treat sex casually, as just another recreation. Their ideas of sexuality and is what is acceptable have more to do with eastern and archaic thought than modern 'western' morality. Collectively a group is called a nest...

Because this is a meritocracy, the Ophidian who is most able and capable of making decisions for the Nest is the Archon. The Archon may be male though it is most often female and the archon may be replaced by the will of the Nest as a whole or by age or if they choose to step down for a successor who they feel is more capable. The position is also not hereditary and when an Archon steps down, they frequently remain as an advisor for several years to the new Archon to help smooth over the shift in power and leadership.

The Nest lives in a large compound outside of town and their children are home schooled in the créches. That is not to say that they do not also have houses in town or rent apartments for they often do, just that their main home is the compound


Ghosts are the sprits of humans or other creatures which have been unable to move on after death. There is some form of unfinished business which consumes their soul so totally that they are bound to this world. The only race that can not become ghosts are demons.

Ghosts are part of this world, but hidden to most around them. Due to their lack of physical body their senses are limited, they can no-longer smell, taste or see in color. They walk through the world unseen by anyone other than clairvoyants and demons. They can wander from place to place freely, but they tend to linger around the familiar. Their time is usually spent trying to resolve their unfinished business or watching over those they loved.

Powers & abilities:

Ghost are incorporeal so they can wander through any substance. Walls are no barrier to a ghost.

Older ghosts can sometimes even 'blink' themselves from one place to another, the distance depending upon the strength of the ghost.

Ghosts can, with decades of practice, learn to move items short distances through sheer force of will. However, this is extremely difficult and it is the rare ghost who can move a heavy object even a few millimeters.

All ghosts can take over a clairvoyant's body when invited and a few have been known to force their way in against the will of the host. However, they are usually expelled by the body within an hour.

All ghosts can speak to clairvoyants, demons and any magic user which has summoned them.

Ghosts regularly try to interfere with our world often with the assistance of clairvoyants, and occasionally by bargaining with demons. As a ghost they have proof that there must be some afterlife and they come to value their souls dearly. Nonetheless, there will always be some ghosts so desperate to resolve their unfinished business that they will sell the only thing they have left.

Ghosts do not eat, drink or sleep. They have nowhere to go and spend each day watching others live their lives. Unsurprisingly many older ghosts are completely insane.

There are various rumors, spread from ghost to ghost, about what happens to those who 'move on'. No ghost is totally certain where the souls go on to, and why exactly they move on. The most common theory is that ghosts will move on once they have resolved their unfinished business; however stories abound of ghosts who have never been seen again, despite the fact that they never resolved that which tied them to the earth. Some ghosts have questioned the demons that they come across, but who can ever truly trust the answers given by a demon?


“Psychics" is a loose term for someone
with extra sensory perception. Powers
include but are not limited to:

Mediums: can speak to the dead and can channel the dead

Clairvoyants: have the ability to know things from touch

Precognitive: knows the future. Different degrees, some may only know immediate future, other will be able to see far, but at a price for their sanity.

Post cognitive: knows the past

Telepathy: Can send thought

Clairaudient: can hear thoughts

Telekenetic: can move things with their mind

please be advised that these arent the only powers out there, just the most common ones.


Witches are men and women, who practice magic in the human traditional sense (herbs, stones, incantations, spells, prayer and divination). Their powers are inherent and passed down through the generations. Magic is coveted, along with the secrets belonging to the family, and they rarely share their secrets with outside clans. Family magic is filtered through the deity the family pledged themselves to eons ago in exchange for knowledge and power. Sacrifice in the traditional sense is frowned upon, although deities ask that the acts that are carried out in their name and to honor them be sexual, maternal, and political or business related.

Witch Deities: Witch clans have deities that they glean their powers from. There is only one deity per clan and the deity does not belong to more than one family, or clan. Occasionally a Deity will take on a lone witch, as a first time acolyte, but mostly they stay were they will have the most influence. Please look in the links for the sites you can use to find a deity, as they can be any type of deity, (Celtic, Middle Eastern, Sumerian, Babylonian, roman, Greek, Japanese, ect.)

Witch Powers: Powers Vary from clan to clan, and certain witches are proficient in specialized things, others have a broader basis of powers to choose from. Magic for them is more of a specialty then book learned. While most clans and families teach the basics to their younger members, many do go off on their own for what interests them. Specialties include but are not limited to:

Silence spells

Atmosphere spells (calling the elements)

Healing spells

Pain spells

Defensive and offensive spells.

Witches have been known to bargain their souls for increased power, sometimes at the advice of their family deity (who do things for their own selfish reasons)

If a witch invokes a Royal demon then that witch becomes a sorcerer or A sorceress with very powerful spells and servants at their disposal


Sorcerers are witches that bargain with a royal demon for more power. The bargain is done by contract, and a binding is performed, by way of sexual contact or bloodletting. there are other ways but those are the most used.

A witch that deals with a common demon becomes a banshee, with a litle more power, but never as much as a sorceress.

Sorceress gain much of their power from their demon and take on the demons powers and characteristics. they are taught control and have higher tolerences to death.

On the eve of the binding, be it by blood or by sex, the bargain is struck and finished, and the binding commences. Most choose a sexual binding, unless they are bargained with a same sex demon.

A binding is very hard on both parties, a sexual one incorporates a good amount of magic and strength, the bloodletting a fair amount of blood. Both methods will effectively bind the sorceress/er to the demon, however they share a more close and intimate bond and power transference if the binding is sexual.

The powers they are granted mostly depend on the bargain struck and the demon they struck it with. Depending on the Element of the Royal demon, the sorcerer/ss will gain what the bargain states of that element. Please be advised that a sorcerer/ss will not gain full powers from their demon, only smaller ones, with very few high-level (calling ice, full teleportation, commanding fire, ect)

When you make the bargain:

State what the character wants and is willing to give and then state what the Demon will gain from the bargain. also state if the binding will be sexual or bloodletting in nature, as that is important to the plot and storyline. Please also include how the power structures between the two will play out.

Side effects:

Sexual side effects may occur. IF the binding is done with a lot of magic, the witch in question will start to crave their demons touch and body, and the demon will gain some of the witches’ emotions for a time. The treatment if this is either casual touching that most demons do not do, or a continued sexual relationship until such time as the witch can draw off the demon and not crave them.

Bloodletting side effects are minor and include fatigue and heightened appetite. They can here their master’s call in their head and have to learn better control of the powers flooding them.


The fey, (fairies) race is a species more closely related to true demons than humans. Because of this, breeding with humans makes fey blood week over time in most cases.

Fey are the topside cousins of the demons of the Afterverse, having powers that the various demon races were in fact jealous of.

Fey are irresistible to demons, both sexually and power wise, as they possess abilities the demon races do not. Full blooded fey are rare but few have intermarried with humans (normal humans, psychics, weres and hybrid demons) giving their offspring varying degrees of power.


All fey possess innate abilities, and many of the same powers but a few fey possess latent and individual abilities.

Personal powers A: These powers can belong to more than one fey at one time, as they are generalized and don’t have a specific area of expertise that is a singular power:


underwater breathing

causing and inflicting pain

transformation into more than one entity

accelerated healing

helping things grow (fertility)

haunting and beautiful voices that can both sooth and terrify

powers tied to the moon

Personal Powers B: these powers can only belong to one fey at one time, please get a hold of a mod to ask what is available. If you have a power that isn’t listed here but is classified as an only one fey type of power, please get a hold of a mod for approval. They are from the previous list and a few more:


Calling storms and weather

Powers over the elements

Dominion over the dead

Dominion over a certain element (fire, earth, water/ice, air)


Ability to manipulate natural elements (i.e.: spider webs, darkness, )

Common abilities:


Dimensional travel

Seeing into the immediate future


The ability to conjure clothing and useful items from think air

Voices are pleasing to the ear

Can dance and move with fluid grace, almost like their floating

Sniffing out a lie

Ability to create spoken oaths and promises (words have power)

Fey relationships and procreation:

Fey can mate with any race, but with different outcomes. If a full-blooded Fey mates with a human, and isn’t a royal fey, the children they produce will be human with minimal abilities. These abilities will remain dormant unless awakened by a Fey or enhanced by a demonic bargain. They will have very watered down versions of the most basic of the common Fey powers (Seduction, wishing, pleasing voices, ECT)

Human Fey hybrids:

A lot more common than fey themselves retain a measure of the latent powers, but also have the innate powers or their sires. The powers that are innate are more of what they are, not what they have learned. These powers include but aren’t limited to : Luck, Seduction and prowess with a particular weapon, i.e., knives.

This category also includes:


Fey/Psychic: offspring will have more control over their psychic powers

Fey/Witch: offspring will have more control and be able to master more than one specialization should they choose to be a witch in truth and have a deity.

Fey/Weres: offspring can easily master partial changes and more often than not will have the will and drive of alpha and group heads.

Fey/Demon: a full fey and a full demon are a sterile pair. They cancel each other out.

Royal Fey/Humans:

A royal Fey that mates with a human has a different outcome with their offspring. Royal blood is very strong and the offspring will manifest a lot of what their sires have as powers. The common powers will be prevalent, but specialized (IE: one line of royal Fey could have seduction as their prominent common power, while another could have dimensional travel). These powers don’t have to be awakened as the blood is stronger in the offspring of a royal, and the generations after that will have the same strength in the blood as the first generation. No matter what the combination, the royal blood will always prevail

Offspring Growth:


Fey/Human: Normal human growth cycles

Fey/Psychic: Normal human growth cycles, However Psychic abilities manifest early, and are very strong thought growing.

Fey/Weres: Normal Were Growth, shifting abilities come earlier than puberty.

Fey/Demon: As fey and demon cannot procreate, they do not have a growth cycle.

Fey/Bargained Humans: As a bargained human of a family pact, these offspring grow as fast as Demon children, becoming aware and walking, talking and manifesting powers at a very early age compared to human children. These children begin speaking around six months and the rest follows suit within a year, and they grow at twice the rate of human children.


Fey keep track of their numbers and descendants by keeping a BOOKE OF NAMES. Only full blooded fey have these books, but both full blooded and hybrids are recorded inside. While full blooded fey just appear when they are born in the book, hybrids must be recognized, and their latent and innate powers awakened before they appear in the books.

Fey/Humans that make a Demonic Bargain:

If a hybrid human makes a bargain with a demon, the bargain for the powers is elevated. For example, a human that makes a bargain for Glacies powers will in effect be able to do things Glacies cannot normally do, such as lower room temperatures and shoot ice shards in abundance or form ice out of thin air. They would in effect have Conglacio powers but still be regulated to the halls upon death.


Fey look like humans in physical appearance, but have unblemished skin and vibrant hair and eyes. Eye color ranges from deep brown to almost blue-white and resemble human eyes except for the bold coloration. Fey hair is still normal natural colors that occur in humans but with highlights of gold, silver, plums, reds, blues and oranges.


Eyes are of normal human appearance, except for the colors. They have a normal black pupil and the iris is what the color is, like a humans. Colors vary in shades and intensity, to every color known to man and beyond.


Hair is normal human coloring with vibrant highlights of odd and beautiful colors. Highlights of blues, purples, plums, reds, gold’s, silvers, greens are all very common, and they reflect their special abilities. A Fey with blue or turquoise highlights might have abilities with water and one with purples and plums with storms and weather. Greens indicate powers having to do with nature and fertility and oranges, reds and gold’s powers involving, heat, the sunshine and fire. Silvers and whites and pale colors, powers having to do with the night, the moon and other heavenly bodies.


All Fey, whether full blooded or a hybrid of a sort, have unblemished skin with little or no lines ever appearing on them. They do get brands and or tattoos. Human fey hybrids have been known, when the blood of the fey is weak, to manifest moles and beauty marks on their skin.

Height and body type:

Fey are tall, between 5ft 9 and 6 ft 7, and are thin, lithe, muscular and lean. They rarely get fat and have little to no body hair except for their chests, faces, and head hair on men, and head hair on women.

Fey blood enhances, it doesn’t make other races "other", just more. While Fey hybrids will have mostly human characteristics (Appearance wise). They will exhibit small similarities to their Full blooded Fey sires and cousins. It can be as small as more vibrant human colored hair and eyes, to large blocks of color in the hair of the individual and non human colored eyes. Fey Hybrids have been known to have unique hair color and eye color, and highlights, and unique colored skin, either moon kissed or sun kissed, or with very pale colors like translucence to their skin. With undertones of what looks like pearlized color in some, they are the easiest hybrids to spot.

Tuesday, July 25, 2006

Planes of existance in the Eververse

The Eververse is the braod term for the existance of all realms. many planes exist in the Eververse and each has its onw story to tell.

The Afterverse is the Demon Realm. A dead plane, it has three moons and oceans, but the land masses are all bordering each other. there are 9 kingdoms in the Afterverse for the demons, the undisputed rules of the realm. they are:
The Pleasure Courts: Succubus Court and Incubus Court
The Conglacio (Ice Plains)
The Cento (fire plains)
Strigo (plains of Memory)
Effusio (the West of the world)
Acer (The east)
Caligo (shadow Plains)
Acuro (the mountian region)
Celo(the desolate lands)

Other Races that are originally from the Afterverse are: Imps and Dragons

The Dreamverse
is the Ghost world. existing out of phaze with our reality, but in paralelle to it, they move and work unseen to the masses on earth.

The Glimmer is the original Fey realm, now since abandonded. Few fey still visit, but the portals to the Glimmer on earth are protected, As the Glimmer is where Feys powers are based. A now Chaotic realm, the Glimmer was once lush and fertile, but started to do around the same time as the Afterverse. Noone know what they chose to leave the Glimmer.

The Divine
is where the gods dwell. The Deities that witches answer to reside in this plane, and while they normally do not appear on earth (because few have the power to do so, theur worship not what it used to be) few are very in touch with their followers.

On high and Below. this is tricky. Its not heaven or hell, its what keeps balance in the Eververse, all the planes. While some planes can only cross to certain ones, On high and Below have passage to all. they are the keepers of the keys and rarely interact unless the balance is to shift.

Earth. Well you know all about earth dont you?

So? Any questions?

Lets start with a Glossary of terms

Glossary of terms

Acer: Royal Vision Demons. Can see thought organic and inorganic matter.

Afterverse: Demon plane of existence. It exists parallel to ours, and has different lands for the different demon races. Each Kingdom in the Afterverse is ruled by its races Royal family, and the entire Afterverse is run by an Overlord, at this time being Fuerety, King of the Centos.

Anthame: A knife used for working magic. Witches use an Anthame to channel energy and to seal a circle. It is a staple of a witches altar.

Ardesco: Classification of a human that bargained with a Cento for normal powers. Can ignite their fingertips and have been known to set their clothing on fire. Can only manipulate existing flames, not create them/

The Classification of a human that’s soul their soul to an Acer demon. Can only see thought inorganic matter.

Bargaining: A bargain is the agreement that a human and a true demon come too when the human wishes to sell their soul. Both the demon and the human can not break a bargain once it has been agreed on and the bargainer rarely comes out better off.

Bleeding to demon: Term used when a demon shows its demon side. Normally a demon is human looking, but in times of great stress, they will show. Be it something as mundane as their eyes going to a solid color, to something as over the top as changing completely into something different, each demon has a demon side and no two demons have the same “extras” that make them the kind of demon they are.

Cento: Royal Fire Demons. Can manipulate fire to their whims and cannot be burned by it. Warm to the touch, can create fire.

Cendere: The classification of a person with very low fire abilities. Can get warm, raising their body temperature to about 104 degrees.

Cipere (Book of souls): Every demon has a book of souls, which is magically bound to them. This is used to collect and store the demons souls. Once a soul bargain is completed the soul's full name will appear on the book. When the owner of the soul dies then the soul automatically is called to the book.

Royal Ice Demons. Can manipulate ice to their ends. Doesn’t feel cold and is happier in colder climates.

Effusio: Royal Dimensional Demons. Can teleport anywhere they see fit, even over bodies of water.

Escensio: Classification of a human that sold their soul to an Effusio for powers. Can not cross oceans and large bodies of water.

Eververse: Term used to describe where everyone exists in, no matter what dimension they reside. The Eververse involves not only earth’s plane of existence, but various others including the Afterverse, the Dreamverse (where ghosts and spirits dwell) and the Devine (where Gods reside.)

Exile: An exile rarely happens, and only comes about when it would be too much trouble to kill the Demon in question. Heirs to one of the demon thrones are often exiled rather than killed. When a demon is exiled, their gathered souls are taken from them and gifted to the current overlord. They are then cast out into the Eververse and blocked from using the Ley-lines to travel, contact with other demon is forbidden.
An Exile has to collect enough souls to sustain his or herself, or else they will go mad. If an exile lives long enough to collect ten thousand souls then they will be allowed to return home. No exile has ever returned to the Afterverse, all having gone mad or been killed by enemies.

Family bargaining:
A Family bargaining is the same as a normal bargaining, though with higher stakes. There are two types of family bargain; a person can sell his families souls for power, choose to keep their soul and to offer up their siblings and or parents (blood relative only).
The second is that a person can make a pact to empower them and all their offspring for the price of all their souls. The power the offspring will possess decreases down the line.

Male energy Demons. Feed off Sexual energy, but not in the traditional sense of being a “Dream lover.” Incubus feed not to enslave but to keep their youth. Both they and their female counterparts, Succubae, are sexual creatures. They suck sexual energy, absorbing it into their bodies, making it part of their essence. An Energy demon doesn't need to collect souls to prolong their life, merely feed off the sexual essence of their partner to keep their youth. If the feedings become to frequent the individual becomes attached to the demon and upon death (which is not too far off after the attachment happens) the demon gains their soul for their Cipere.

Half Demons:
A half demon is the general term for a human who has bargained their soul for powers. They need to collect souls to survive as the power from the soul’s fuel their own dark magic. The older a true demon becomes the more souls they need to keep then sane and together.

: Invisible power lines that connect the Verses together. All true demons can travel through Ley-lines, all Ley-lines. It can take them between worlds or just down the street in the blink of an eye.

The current ruler of the Afterverse.

Shadow Heights:
Nestled in a valley in Upstate NY, about two hours from the city, Shadow Heights is a very isolated town where many residence of the Eververse congregate. Here, humans and members of the Eververse live together, although humans are outnumbered considerably.

witches who make pacts or offer to serve a Royal Demon. A Demon doesn't share or amplify power easily, so the person in question has to have some quality that attracts the Demon. Ambition, greed and hatred are all things that demons view as "worthy" attributes in their sorcerers.

Female energy demons. (See Incubus)

men and women, who practice magic in the human traditional sense (herbs, stones, incantations, spells, prayer and divination). Their powers are inherent and passed down through the generations. Magic is coveted, along with the secrets belonging to the family, and they rarely share their secrets with outside clans. Family magic is filtered through the deity the family pledged themselves to eons ago in exchange for knowledge and power. Sacrifice in the traditional sense is frowned upon, although deities ask that the acts that are carried out in their name and to honor them be sexual, maternal, and political or business related.

Witch Deities:
Witch clans have deities that they glean their powers from. There is only one deity per clan and the deity does not belong to more than one family, or clan. Occasionally a Deity will take on a lone witch, as a first time acolyte, but mostly they stay were they will have the most influence.

So what are you most curious about? Im sure we can find a book in this VERY cramped library that can give you some amazing refrence...

Sunday, July 23, 2006

Welcome to the Crypt

Well it seems Eververse is a bit more involved with information then most worlds, and while we have a numerous amount of homes on the web, this might be fun for you, the reader, to get to know a tiny bit more about Eververse and its inhabitants. Here youll find Interesting information on the Races, powers, locations, and relationships of the residents and beyond. So sit back, relax and enjoy all that the Crypt and its Library have to offer.


new info..

coming soon